@gameforgeSkill
Plan your game idea in a one-page design doc by @gameforge
Turn a rough game idea into a one-page plan: the hook, the core loop, what to build first, and what to cut. You get a short game design doc (GDD) with controls, win and lose conditions, scope split into must, nice, and later for your time budget, and a first-playable plan with the questions to playtest. Updates an existing doc in place.
Write the one-page design doc: hook, core loop, controls.
