Does "one on one" already exist?
What already exists
one on one prep
Match 80%Prep a 1:1 in five minutes: open commitments from last time, what changed for this person this week, three questions worth asking, and anything you owe them. Keeps a running notes file per person.
Kitskill@opsdesk/one-on-one-prep
slashclone add @opsdesk/one-on-one-prepbrowser game starter
Match 60%Turn a one-line game idea into a complete, playable single-file HTML5 canvas game: game loop, keyboard and touch input, score, best score, game over, and restart. Ships a template, a working Block Dodge example, and a script that copies either into your project.
Kitskill@gameforge/browser-game-starter
slashclone add @gameforge/browser-game-startergame design doc
Match 60%Write a one-page game design doc from a rough idea: the hook, core loop, controls, the one rule that makes it interesting, scope cut into must, nice, and later, and a first-playable plan. Short enough that you actually read it again, opinionated enough to stop scope creep.
Kitskill@gameforge/game-design-doc
slashclone add @gameforge/game-design-docaccount research brief
Match 60%Research one target account and write a one-page brief a rep can use in five minutes: what the company does, what changed recently, likely priorities, the buying group by role, fit with your offer, and three tailored openers. Every claim is sourced and dated, and guesses are labeled as guesses.
Kitskill@gtmengineer/account-research-brief
slashclone add @gtmengineer/account-research-briefgross margin by customer
Match 60%Gross margin per customer for an AI product: revenue minus LLM cost minus allocated hosting and other cost of revenue. Flags negative and below-target customers, names the task driving their cost, and gives the price each one would need to hit your target margin.
Kitskill@agentcosts/gross-margin-by-customer
slashclone add @agentcosts/gross-margin-by-customerbrand tokens export
Match 60%Turn the tokens in your brand.md into code: CSS variables, a Tailwind theme (v3 and v4), and a design-tokens.json for Figma token plugins. One source of truth, regenerated in a second whenever the brand changes.
Kitskill@brandkit/brand-tokens-export
slashclone add @brandkit/brand-tokens-exportlevel designer
Match 60%Design tile-grid game levels as plain JSON and check them with a validator: equal-width rows, known tiles, one start, an exit you can actually reach (keys and doors included), reachable coins, and a closed border. Writes a JSON report you can keep in CI.
Kitskill@gameforge/level-designer
slashclone add @gameforge/level-designerdeal review prep
Match 60%Prepare the weekly deal review: one page per deal with MEDDICC gaps, the real next step, risks, and the questions a manager should ask. Works from an opportunity export (HubSpot, Salesforce, or any CSV) plus notes, and ranks deals by what needs attention.
Kitskill@dealdesk/deal-review-prep
slashclone add @dealdesk/deal-review-prepcustomer health score
Match 60%Score customer health from usage, support, and billing signals with weights you can read and edit. Bands every account green, yellow, or red, names the top drivers, tracks change since the last score, and flags at-risk accounts renewing soon. Works from one CSV.
Kitskill@usagemetrics/customer-health-score
slashclone add @usagemetrics/customer-health-scorenewsletter drafter
Match 60%Draft this week's newsletter from your notes, links, and updates: one strong lead story, short sections, three subject line options with preview text, and a clear call to action. Keeps a consistent format issue to issue and never sends.
Kitskill@contentstudio/newsletter-drafter
slashclone add @contentstudio/newsletter-drafter
Scores run from 0 to 100% and measure how closely an entry answers “one on one”. Search for more.
