Playtest feedback
@gameforge/playtest-feedback
Turn messy playtest notes into a ranked list of what to fix next. Tags each note (bug, confusion, frustration, boredom, delight, idea), tallies them with a script, ranks issues by how many testers hit them and how badly, and lists the moments players loved so you protect them.
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- 1tester,level,type,severity,tag,note
- 2P1,1-1,confusion,2,cant-find-jump,"Pressed every key before finding jump, nothing on screen says Space"
- 3P1,1-2,frustration,2,jump-too-floaty,Overshot the small platform three times
- 4P1,1-2,delight,,,"Laughed at the squash when landing, ""so bouncy"""
- 5P2,tutorial,confusion,2,cant-find-jump,Did not know how to jump until the second try
- 6P2,1-2,frustration,3,jump-too-floaty,Gave up on the gap after 6 tries
- 7P2,1-3,bug,3,stuck-in-wall,Got stuck inside the wall left of the door and had to restart
- 8P2,1-3,idea,,,A checkpoint before the spikes would help
- 9P3,1-1,boredom,1,long-intro,Intro text felt long
- 10P3,1-2,frustration,2,jump-too-floaty,Hard to land on the moving block
- 11P3,1-3,delight,,,Coin sound is really satisfying
- 12P3,1-3,confusion,1,,Thought the door was a wall
- 13P4,1-2,frustration,2,jump-too-floaty,Jump feels like the moon
- 14P4,1-3,bug,3,stuck-in-wall,Clipped into the wall after the door
- 15P4,menu,bugg,2,menu-music,Music restarts every time I open the menu
